Technical Highlights

Galactic Simulation

Elite Dangerous is ground-breaking in that the structure of its galaxy is based on hard science. Numerous star surveys were used to plot actual stars in the night sky and help compose a consistent model of the Milky Way. See the Galactic Mapping Project (GMP) for the current status of humanities expansion across the stars.

Elite: Dangerous | ‘From Maping a Galaxy to incoming new Planetary Tech’ (Polygon, PC Gamer)

Essentially this vast 1:1 scale simulation of our galaxy is based on real scientific principles, and current scientific data and theories. It includes around 400 billion star systems, modelled on actual galactic charts.

To date, E:D players have traversed 201 million of these 400 billion star systems, which equates to around 0.05%

Constellation Check: When you get to Sol, open the galaxy map and try to search for and target Mintaka. When you exit the galaxy map take a good look at the shape around the star you just selected, and you should see Orion. Then do the same with Alioth, and you should see the big dipper.

Further, for intrepid explorers the ‘First Footfall’ achievement will soon be available in the upcoming Odyssey expansion that will unlock “billions” of traversable worlds in Q2/Q3 2021. Meanwhile, see preview screens from the ‘Odyssey update’s new atmospheric planets.’

PC Settings and Performance

Key Files. For more refer to the PC-Gaming-Wiki

  • Key Binds: Back up the file ED Custom.3.0.binds in the folder %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Bindings
  • Config file editing: Edit Settings.xml in folder %LOCALAPPDATA%\Frontier Developments\Elite Dangerous\Options\Graphics
  • Save files: %USERPROFILE%\Saved Games\Frontier Developments\Elite Dangerous
Anaconda Sweeps through the Deep